[
  {
    "name": "Cage of Decay",
    "facts": [
      {
        "text": "Range",
        "type": "Range",
        "icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
        "value": 2500
      }
    ],
    "description": "Rot cages create several outward-rippling cascades of rot walls around a zone of noxious blight. The last set of rot walls stay in place for the duration of the noxious blight, damaging, bleeding, and knocking back foes and blocking projectiles that hit them.",
    "icon": "https://render.guildwars2.com/file/1D55D34FB4EE20B1962E315245E40CA5E1042D0E/62248.png",
    "flags": [],
    "id": 74773,
    "chat_link": "[&BhUkAQA=]"
  },
  {
    "name": "Cage of Decay",
    "facts": [
      {
        "text": "Range",
        "type": "Range",
        "icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
        "value": 2500
      }
    ],
    "description": "Rot cages create several outward-rippling cascades of rot walls around a zone of noxious blight. The last set of rot walls stay in place for the duration of the noxious blight, damaging, bleeding, and knocking back foes and blocking projectiles that hit them.",
    "icon": "https://render.guildwars2.com/file/1D55D34FB4EE20B1962E315245E40CA5E1042D0E/62248.png",
    "flags": [],
    "id": 75685,
    "chat_link": "[&BqUnAQA=]"
  }
]