[
  {
    "name": "Blossoming Aura",
    "facts": [
      {
        "text": "Range",
        "type": "Range",
        "icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
        "value": 900
      },
      {
        "text": "Recharge",
        "type": "Recharge",
        "icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
        "value": 8
      },
      {
        "text": "Pulsing Damage",
        "type": "Damage",
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "hit_count": 4,
        "dmg_multiplier": 0.3
      },
      {
        "text": "Final Damage",
        "type": "Damage",
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "hit_count": 1,
        "dmg_multiplier": 1
      },
      {
        "text": "Barrier",
        "type": "AttributeAdjust",
        "icon": "https://render.guildwars2.com/file/357922487919E8E84B914EAC13D5796DDDC42D14/1770209.png",
        "value": 504,
        "target": "Healing"
      },
      {
        "text": "Damage Increase per Interval",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "percent": 50
      },
      {
        "text": "Damage Increase per Interval",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "percent": 25
      },
      {
        "text": "Max Damage Increase",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "percent": 150
      },
      {
        "text": "Max Damage Increase",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "percent": 25
      },
      {
        "text": "Barrier Increase per Interval",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "percent": 33.333
      },
      {
        "text": "Damage Increase per Interval",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "percent": 20
      },
      {
        "text": "Max Barrier",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "percent": 100
      },
      {
        "text": "Max Barrier",
        "type": "Percent",
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "percent": 60
      },
      {
        "text": "Apply Buff/Condition",
        "type": "Buff",
        "icon": "https://render.guildwars2.com/file/6CB0E64AF9AA292E332A38C1770CE577E2CDE0E8/102853.png",
        "duration": 3,
        "status": "Weakness",
        "description": "Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.",
        "apply_count": 1
      },
      {
        "text": "Radius",
        "type": "Distance",
        "icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
        "distance": 360
      },
      {
        "text": "Fuse Time",
        "type": "Time",
        "icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
        "duration": 4
      },
      {
        "text": "Interval",
        "type": "Time",
        "icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
        "duration": 1
      }
    ],
    "description": "Envelop target friend or foe with energy from the Mists. The energy explodes outward after a short delay or when manually detonated, granting barrier to nearby allies. The amount of barrier granted increases over time. If targeting an enemy, the aura also deals damage over time, and it does additional damage when the aura explodes based on how long the aura lasts.",
    "icon": "https://render.guildwars2.com/file/0B604428F84A0A3DB0402FD6CBFB6AA859F33856/3240363.png",
    "type": "Weapon",
    "weapon_type": "Scepter",
    "professions": [
      "Revenant"
    ],
    "slot": "Weapon_2",
    "cost": 10,
    "flip_skill": 72109,
    "flags": [
      "NoUnderwater"
    ],
    "id": 71816,
    "chat_link": "[&BogYAQA=]"
  }
]