{
  "name": "Overload Water",
  "facts": [
    {
      "text": "Recharge",
      "type": "Recharge",
      "icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
      "value": 20
    },
    {
      "text": "StunBreak",
      "type": "StunBreak",
      "icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
      "value": true
    },
    {
      "text": "Healing",
      "type": "AttributeAdjust",
      "icon": "https://render.guildwars2.com/file/D4347C52157B040943051D7E09DEAD7AF63D4378/156662.png",
      "value": 392,
      "target": "Healing"
    },
    {
      "text": "Final Heal",
      "type": "AttributeAdjust",
      "icon": "https://render.guildwars2.com/file/D4347C52157B040943051D7E09DEAD7AF63D4378/156662.png",
      "value": 3220,
      "target": "Healing"
    },
    {
      "text": "Apply Buff/Condition",
      "type": "Buff",
      "icon": "https://render.guildwars2.com/file/F69996772B9E18FD18AD0AABAB25D7E3FC42F261/102835.png",
      "duration": 8,
      "status": "Regeneration",
      "description": "Gain health every second; stacks duration.",
      "apply_count": 1
    },
    {
      "text": "Apply Buff/Condition",
      "type": "Buff",
      "icon": "https://render.guildwars2.com/file/58E92EBAF0DB4DA7C4AC04D9B22BCA5ECF0100DE/102843.png",
      "duration": 5,
      "status": "Vigor",
      "description": "Endurance regeneration increased by 50%; stacks duration.",
      "apply_count": 1
    },
    {
      "text": "Conditions Removed per Pulse",
      "type": "Number",
      "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
      "value": 1
    },
    {
      "text": "Interval",
      "type": "Time",
      "icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
      "duration": 1
    },
    {
      "text": "Radius",
      "type": "Distance",
      "icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
      "distance": 360
    },
    {
      "text": "Water Attunement Recharge",
      "type": "Time",
      "icon": "https://render.guildwars2.com/file/AAB7C5387A08367C2F023F19FEE70E1556AD4375/1770202.png",
      "duration": 20
    },
    {
      "text": "Number of Allied Targets",
      "type": "Number",
      "icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
      "value": 5
    },
    {
      "text": "Number of Allied Targets",
      "type": "Number",
      "icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
      "value": 5
    }
  ],
  "description": "Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration.\nUsing this skill causes the attunement to have a longer recharge.",
  "icon": "https://render.guildwars2.com/file/0E3DEF200ACD40FE281956CBA511E934F2B3F82A/1029986.png",
  "type": "Profession",
  "weapon_type": "None",
  "attunement": "Water",
  "professions": [
    "Elementalist"
  ],
  "slot": "Profession_2",
  "flags": [],
  "id": 29415,
  "chat_link": "[&BudyAAA=]",
  "categories": [
    "Overload"
  ],
  "traited_facts": [
    {
      "text": "Apply Buff/Condition",
      "type": "Buff",
      "icon": "https://render.guildwars2.com/file/719B80E35C276D68EF0AABB79126CF4CD42E3AF6/2261522.png",
      "duration": 4,
      "status": "Frost Aura",
      "description": "Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.",
      "apply_count": 1,
      "requires_trait": 1886
    }
  ]
}